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To regain the will to learn, ask Develop-Players!
Contact us to find the game that’s right for you!

Develop-Players

Our experience dedicated to playing and learning

Develop-Players develops digital games aimed at helping those with specific learning difficulties. Our intervention model has been developed through years of clinical and research experience done at the Spev Clinical Service of the Department of Psychology of the University of Bologna and the IRCSS Children’s Hospital Bambino Gesù in Santa Marinella (RM). Contact us to find the game that’s right for you!

Develop-Players creates serious games, or digital games with educational purposes, to improve learning opportunities and enhance one’s potential. The tools we create have a sound theoretical background and rest on research conducted at the Department of Psychology, University of Bologna. This research indicates validity and effectiveness. Our approach is characterized by the technologies it adopts that place the individual’s uniqueness and characteristics at the center of the learning process. Everyone is valued for personal skills and qualities and thus becomes the true protagonist of a unique developmental journey.

Our challenge is to create games that start from the requests and suggestions of modern generations, who are directly involved in their creation, enabling us to make them increasingly suitable and effective. By creating learning games with kids, and so tailored for them, we want to make kids want to learn again.

Learning...a piece of cake!

We are made to learn

Minute by minute, every moment of interaction with our surroundings is valuable to our growth. Today’s learning environments are very diverse from one another, and the challenge is to create new spaces of continuity and communication to enthuse new generations and foster each individual’s learning in its uniqueness. When learning happens through play and fun, with experience and commitment, we can all learn the best strategies to tackle even those tasks that seem impossible at first.

Case study: Francesco, regaining confidence

An empowering experience through Develop-Players games.

When we met Francesco and his family, he was 12 years old and attending the second grade of Secondary School in a small provincial town. Ever since he was in primary school, he had had some learning difficulties but, thanks in part to his tenacity, these difficulties were always masked by his good general cognitive skills. Francesco’s mom and dad also believed in him a lot and kept encouraging him, telling him that through hard work he would be able to cope also with secondary school.